-- Line Arts --
I remember back when I always do line arts, I had no sense of structure, anatomy, composition, anything. When I went into college, art exposure came to be and hit me as if a mountain fell on me. OUCH. So many awesome artist out there, both in school and outside the world. I remember I always sucked at drawing character in proportions, proper anatomical structures, or even draw neatly or do good clean up. Damn, thinking back. I SUCK. I even asked some artist if they want to color my art, they refused. Their excuse. It was too messy. I'm like, OK. So I worked hard in making clean art. Then I asked some other artist about my art. They said, it lacks structure and anatomy. I'm like, alright. I went and try to always do fixes and corrections to make sure that I get things right.
What did I learn?
Never give up to improve. Accept criticism as harsh as it is.
-- Painting --
I remember when I first started to paint. I hated it with a passion. I stopped painting because I despised it so. I never was able to get what I've wanted nor did I ever find it that great. Yet I look at other artist in awe... D'aawww!!! I still hated painting, but as I learned how to draw better, I started experimenting with coloring. I still look at others in aw. How nice theirs look. I look back to mine, how bland it is. Deep inside, I kinda cried a bit. So I kept painting, trying to understand it and keep going at it. Now I love every bit of it, and I am even willing to go push myself and explore more.
What did I learn?
Never hate or give up something that you barely started. Understand it before hating it.
-- 3D --
I remember when I first started 3D. It was helluva confusing. Yet, I liked the technical aspects of it. Even then, i hated and hated every single mistakes I made. I wished I've done it better. I wished I learned different approaches. I stared at the awesome game cinematics, movie CGs, and it struck me in awe. Look at how beautiful they look! Someday I said, someday I'll reach there. Maybe. I worked with organic modeling, I hated it with a passion. My lack of anatomy knowledge bested me. So I gave up on it. I took the other way, technical modeling. I loved it with a passion because I understood the every aspect of modeling, texturing, rigging and such. With that base, now I tackle organic modeling with my experience that I've gathered through the years.
What did I learn?
Your base skill is your foundation, the most important part of all. Without it, you can't reach high.
-- Overall --
I noticed in my past yrs, I've taken everything too easily. Never put an effort into things. Maybe I'm still like that. I like to have fun. It feels rock climbing now. I'm enjoying it as much as I am pushing hard on myself now. It's like while climbing up, you want to try to reach with your hand to the furthest and steadiest rock and pull yourself higher. Pushing myself in a project is like me reaching out, and me finishing a project is like pulling myself a bit higher to reach to the top.
Anyone feel like that sometimes? ;D
PS. Hmm, I've posted that I was open for commission for 2 months. No takers hmm? Oh wells. It's okie. Time to kick my skill set a couple of knotch higher. Muwhahaha! *climb climb*